Deposit coins and earn interest: 10% of the pool's daily payout plus 15% of every claim, split by deposit. Never raided, no tax. Claim or withdraw every 8 hours.
Lock coins on a 1, 3 or 7-day drive and share 90% of the pool's daily payout. Outlaws can raid what a drive has earned, never the coins on it.
Stake coins and raid the Farm once a day for 0.15% of your stake. Win 1 time in 3 and take a drive's earnings on as many of its coins as you staked, up to 25% of your stake.
Longer drives get a bigger share: 1.0×, 1.3× or 1.8× weight. They also spend longer on the trail where Outlaws ride. No early exit.
Targets are drawn by stake from the drives on the trail, using a block that hasn't been made yet, so players can't rig them.
Every Farm and loot claim pays 20% of its earnings: 15% to the Bank, 5% to the team. Your staked coins are never taxed.
Yields depend on how many coins sit in each town: the more coins in a town, the thinner its share is spread. Coins tend to move to wherever pays best for the risk.
The pool pays out about 1.5% of what's left each day, so it never runs dry, but it halves about every 46 days. It starts with coins the team puts in at launch, and half of every raid fee goes back in. Anyone can add to it; nothing is ever minted. The team can end the game only after 7 days' public notice; then what's left in the pool goes to the team, and your staked coins and earnings stay yours.
$FRONTIER has a fixed supply and the game never mints it. It trades on Flywheel, which pays holders ETH from every trade. While your coins are staked they sit in the game contract, and the Flywheel ETH they earn goes to the team, not to you.
Wolf Game invented this kind of game in 2021, then it and its clones fell apart in the same few ways. Each failure became a rule here.
Its farm token was printed without limit, and its price sank as fast as it was earned.
No printing. Rewards come from a funded pool, paid in the main coin.
Wolves could steal the sheep themselves.
Outlaws only take earnings. The coins you stake are never at risk.
A contract bug locked everything inside the Barn.
If the game is ever paused, an emergency exit returns every staked coin, and the owner can't renounce the power to pause.
Version 2.0 forced holders to burn and migrate.
No forced migrations. Changes wait behind a timelock, inside hard limits.
Wolves taxed everything, so sheep stopped playing.
One raid a day, 1 in 3 odds, a fee to ride and a cap on loot. A raid that finds no herd costs nothing.
Big players gamed the odds with swarms of small accounts.
Fees, loot and targets all scale with stake, and Outlaw coins stay in camp for a day after a raid, so many small wallets take no more per coin than one.
Stake $FRONTIER at the Bank, ride it on the Farm
or raid with it from the Outlaw Camp.